Primpop was originally made up of 3 webslave type folks. We were drawn into SL by the various chatter about web interaction, "HTML on a prim" and XML-RPC and all that. Turned out to be less than ready for prime time (at the time), and 2 of the 3 drifted back to killing orcs & trolls. Little did they realize, orcs & trolls suck while building things does not. The 1 of the original 3 who wrote this was smart and stuck with building things, and maintains the exclusive right to berate the other 2 in this page as they mindlessly grind their way to boredom. You get what you play for, dwarf-o.
Primpop is now the umbrella name for the random creations of one Stella Trenchmouth. All the web experimentation & development remains constant, but the general Primpop theme is "whatever I feel like doing," I.E., a junk shop. It's ideal, really.
Stella ['stel·l&]
Trenchmouth ['trench-mauth]
:
- Named after a combination of family member and amazing band. Think of it like a punk rock pseudonym, like "Joey Vomit," and you're on the right track
- Fills the SL asset server with a lot of stupid objects and animations, the more useless the better
- Enjoys the company of like-minded dorks
- Manages a run-down package liquor, and tries to play the part
- Is quietly cursing at you for that annoying 10-second "lol" gesture you just played
- Likes databases too much
- Wants to put funny animated sit targets in every single prim on the grid
- Loves stupid, crashy, boring old Eldora
- Will ignore that Star Trek joke because you're an otherwise good person
- Has no qualms with using a listen to control a particle nosebleed gesture
- Hates math, because it hated first
- Is in SL for fun first, and likely won't help finish your vehicle / gun script for you
Random drivel. It's the Primpop way.
